Lovense Integration
FLovensePattern Struct Reference

Structure holding all necessary information for a pattern command. More...

#include <LovenseIntegration/Source/LovenseIntegration/Public/LovenseTypes.h>

Public Member Functions

FString ParsePattern ()
 Parses the pattern speed value array into a string for sending the command.
 

Public Attributes

bool bVibrate
 Whether the pattern will make the toy vibrate. (Might be overridden by user config "ToyVibration")
 
bool bRotate
 Whether the pattern will make the toy rotate. (Might be overridden by user config "ToyRotation")
 
bool bPump
 Whether the pattern will make the toy pump. (Might be overridden by user config "ToyAir")
 
bool bThrust
 Whether the pattern will make the toy thrust. (Might be overridden by user config "ToyThrusting")
 
bool bSuck
 Whether the pattern will make the toy suck. (Might be overridden by user config "ToySuction")
 
bool bFinger
 Whether the pattern will make the toy finger. (Might be overridden by user config "ToyFingering")
 
int32 interval
 The interval in milliseconds the pattern will be played at. Minimum interval is 100.
 
TArray< int32 > pattern
 Array of toy speed values (0-20) that constitutes the pattern. Maximum number of values is 50.
 
int32 time
 The time in seconds the pattern will play for. If 0, the pattern will play indefinitely, otherwise should be >=1.
 

Detailed Description

Structure holding all necessary information for a pattern command.


The documentation for this struct was generated from the following files: